#ifndef __GAME_H__
#define __GAME_H__

#define GAME_COLS 8
#define GAME_ROWS 15

#define GAME_SHOOTER_ROTATIONS 100

extern bool game_running;

void game_init_shooter ();

void game_start_1player ();

void game_move_left ();
void game_move_right ();
void game_move_center ();

#endif

